![]() net If you click on a link and make a purchase we may receive a small commission. Prodeus is essentially a modern take on 2.5D shooters like Doom or Duke Nukem, which combined 3D environments with 2D, sprite-based models for features like enemies and in-game objects. Secrets in Prodeus have had some more thought put into them than many “boomer shooters.” You don’t simply get more health/armor/ammo here secrets frequently give you early access to new weapons, valuable currency like Ore Fragments, or are concealing crucial parts of the stage like the automap. Mod: Prodeus Level Editor Platform: PC Responsibilities Prodeus - 'Battle Scar' - Working Title In 'Battle Scar', players are thrust into the depths of a mysterious building complex. It’s not unusual for the last couple of enemies you need for a 100% kill count to be hidden in a secret area. (Just gives the title screen logo a neat pulsing animation.As they navigate the flooded basement and secret covert bacta tank locations, they must conquer the horrors left behind. (Purchasable Buckethead music for Sigil.) (Fairly faithful rerecorded renditions of the classic music.) (Adds lights where it makes sense, like making demon eyes glow in the dark.) (Adds more frames of animation between existing keyframes to make the weapons animate at a higher framerate.) (Replaces the original 11hz weapon sfx with high fidelity versions sourced from the original sound libraries.) Fixes shifted offsets, wayward pixels, missing rotations.) (Like a bug patch for the original sprites. I like playing Doom1/2 with mods but mostly in ways that sort of make them into "remasters" that remain relatively faithful to the original gameplay. (There's an enhanced weapon system that gives every weapons a custom alt fire, but it's optional) It adds new effects like smoke, casings, flies flying over corpses, debris, hugely enhanced gibbing system, smooth weapon animations, but playing exactly the same as the original game. It a complete visual overhaul that does alot of minor things to touch the game up, and while it has new gore effects, they are far more tasteful then Brutal Doom's. So I thought it would be cool to show off some alternatives.īeautiful Doom is one of the best. And how alot of people don't know about the author being an utter scum bag. The mainstream gaming media promotes his mod all the time. So it surprises me even on this forum people talking about how they can only play DOOM with this horrible mod installed. Marcos is so reviled in the Doom Modding community alot of Wads are putting in measures that doesn't let there mods run with Brutal Doom installed. He later claimed the person was a troll but still. Aggressively tell people dealing with suicide to kill themselves, and he gave them instructions on how to do it. He's unable to handle criticism and lashes out as his own fans, even if something super minor. He full on Neo Nazi and denies the Holocaust. Got banned from DW and the ZDoom forums for racism and sexism. ![]() He did not take inspiration he ported pictures of real dead bodies and put them in his mod. ![]() He used pictures of real dead bodies as sprites. This whole thing is made even more laughable when he wrote a manifesto decrying ID of copying his life works! (Despite the fact the elements he's talking about were in the cancelled Call of Doom rendition of DOOM 4 before his mod existed) ![]() Has stolen assets without asking for permission from other modders for his Brutal Doom Project. The other people are pretty questionable in themselves, but Marcos has, in no specific order (I won't link it cause I don't want to give it attention but just imagine a souless Doom clone not joking looks like he just painted over the ID assets with his own stuff). Long story short, along with some other people who have a bigoted history, the infamous Marcos Abenante was invited to the show, to display his newly announced game.
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